Design
·
Wellington Office
·
Hybrid Remote
LEAD DESIGNER
The Design Lead will plan, detail, and supervise the work of game designers.

The Design Lead will plan, detail, and supervise the work of game designers. You will establish standards for formal design documentation and tools for the project as well as ensure the team’s performance and resolve and manage the situations that hinder game design production objectives. You will also actively participate in the creation and development of the game design by supporting the Design Director.
Main Tasks and Responsibilities:
- Allocate duties and follow the evolution of the team’s progress on game design deliverables.
- Able to drive and follow-up on prototyping (both digital and paper based) with other game designers and programmers.
- Communicate the project objectives, strategies, and general information to all team members so as to give visibility to the advancement of the development of the game and the other crafts.
- Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment.
- Assess the workload vs. production capacity, plan the work, and set priorities for the game design team.
- Actively participate and act as a regular liaison in the decision-making process with management and oversee the necessary adjustments to ensure that the game design team meets expectations.
- Supervise and be responsible for providing clear and structured project documents to ensure that gameplay intentions are understood and that team members are working on the right elements (ingredients, game system, gaming modes, behaviour specifications, etc.).
- Attend playtests and be solution-oriented to the problem encountered.
- Carry out performance follow ups and assessments.
- With the producer, determine the schedules and vacation times of team members.
- Manage any conflicts that arise within the team.
- Create a work environment that is motivating for team members and which fosters development and creation.
Skills and Experience Required:
- Bachelors in computer science, software engineering, industrial design, game design or equivalent.
- Minimum 5+ years’ experience in video game design and production.
- Must have shipped 1 or more AAA console game(s).
- Professional approach.
- Ability to work under pressure.
- Organisational and time management skills.
- Excellent attention to detail.
- Department
- Design
- Locations
- Wellington Office
- Remote status
- Hybrid Remote
Design
·
Wellington Office
·
Hybrid Remote
LEAD DESIGNER
The Design Lead will plan, detail, and supervise the work of game designers.
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